PatchLatest updateOctober 22, 2026

CS2 update — October 22, 2026

Map scripting: hostages, console and game rules

MAP SCRIPTING

  • Added Instance.Precache

    • Returns a CSPrecache object

    • Added CSPrecache.IsServerLoading

    • Added CSPrecache.IsServerLoaded

    • Added CSPrecache.IsClientLoading

    • Added CSPrecache.IsClientLoaded

    • Added CSPrecache.IsLoadedForAll

    • Added CSPrecache.Release

  • Added CSHostage

    • Added CSHostage.IsBeingPickedUp

    • Added CSHostage.IsBeingCarried

    • Added CSHostage.IsRescued

    • Added CSHostage.GetRescuer

    • Added CSHostage.GetPickUpStartTime

    • Added CSHostage.GetPickUpFinishTime

    • Added CSPlayerPawn.GetHostage

    • Added Instance.OnHostagePickUpStart

    • Added Instance.OnHostagePickUpAbort

    • Added Instance.OnHostagePickUp

    • Added Instance.OnHostageDrop

    • Added Instance.OnHostageRescue

    • Added Instance.OnHostageKill

  • Added new top level export Console

    • Added Console.GetConvarBoolean

    • Added Console.GetConvarNumber

    • Added Console.GetConvarString

    • Added Console.GetConvarVector

    • Added Console.GetConvarQAngle

    • Added Console.GetConvarColor

    • Added Console.SetConvar

      • Console.SetConvar is not restricted by sv_cheats and executes synchronously

    • Renamed Instance.Msg to Console.Log

    • Moved Instance.ClientCommand, ServerCommand and RegisterCheatCommand to Console

  • Added new top level export GameRules

    • Added GameRules.StartWarmup

    • Added GameRules.EndWarmup

    • Added GameRules.GetTeamScore

    • Added GameRules.AddTeamScore

    • Added GameRules.TerminateRound

    • Moved Instance.IsWarmupPeriod, IsFreezePeriod, IsTeamIntroPeriod, GetRoundsPlayed, GetRoundRemainingTime, SetRoundRemainingTime and AddTeamMoney to GameRules

  • Moved and renamed methods are still available in their original location, deprecated

  • Added top-level custom_hud_layout classes HUD_TEAMMENU_VISIBLE and HUD_CHAT_VISIBLE

  • radar_element can now appear on the radar in every game mode, not just Rush

  • Added support for GameRules.AddTeamMoney with CSTeamMoneyReason.NONE and an amount

  • Fixed a crash in GameRules.AddTeamMoney with CSTeamMoneyReason.NONE

  • Fixed CSTeamMoneyReason enum values not matching point_script.d.ts

  • Fixed CSWeaponAttackType enum values not matching point_script.d.ts

  • Fixed CSRadarPoint.IsVisibleToTeam returning a number instead of a boolean

  • Fixed CSObservablePoint.IsObservableForTeam returning a number instead of a boolean

  • Logged warnings now include the JS call stack

  • Logged warnings now include details about bad argument values

  • Logged warnings now count arguments from 0 instead of 1

  • Improved auto complete of the map_workshop command

In short: what changed

  • For map makers: scripts can now handle hostages, console variables and round scores.
  • New functions to preload map resources.
  • No direct changes for regular players — groundwork for new custom modes.

Source: the official Counter-Strike 2 blog on Steam. Text and images belong to Valve.