PatchApril 30, 2026

CS2 update — April 30, 2026

Cache polish and aim punch limit

MAPS

Cache

  • Map-wide clipping fixes and geometry polish.

  • Fixed some spots where bomb would be unreachable when dropped.

  • Fixed dynamic shadows breaking in some spots.

  • Fixed some surface sound types.

ANIMGRAPH 2

  • Fixed hand popping when counter-strafing with a grenade equipped.

MISC

  • Limit aim punch to 90 degrees.

  • Added secondary intersection trace for partially-occluded thirdperson weapons.

  • Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.

  • Fixed issue that caused defuse-cables from completely occluded players to also be occluded.

  • Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.

In short: what changed

  • Fixed spots on Cache where a dropped bomb was unreachable.
  • Aim punch limited to 90 degrees.
  • Fixed a shader crash on older GPUs.

Source: the official Counter-Strike 2 blog on Steam. Text and images belong to Valve.