PatchLatest updateNovember 5, 2026

CS2 update — November 5, 2026

Retakes: instant defuse and shorter rounds, chicken tricks

GAMEPLAY

  • Bomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse.

  • Reduced freeze time and round restart delay in Retakes mode.

  • Pinging pet chickens during freeze time will request a trick from them.

  • Pet chicken names are no longer displayed when customized item text game option is set to hidden.

MAP SCRIPTING

  • Instance.Precache now accepts entities to precache

  • Added new top level export Entities

  • Added Entities.Spawn

  • Added Instance.OnBotControl

  • Added CSPlayerController.IsControllingBot

  • Added CSPlayerController.GetControlledBotPawn

  • Added CSPlayerPawn.Reset

  • Moved Instance.ConnectOutput to Entities and changed it to accept a config object

  • Moved Instance.DisconnectOutput to Entities

  • Renamed Instance.EntFireAtName to Entities.FireInput

  • Renamed Instance.FindEntitiesByName to Entities.FindByName

  • Renamed Instance.FindEntitiesByClass to Entities.FindByClass

  • Renamed Instance.EntFireAtTarget to Entity.FireInput

  • Moved and renamed methods are still available in their original location, deprecated

  • Deprecated Instance.FindEntityByName and FindEntityByClass

  • Calling a method on an invalid (removed) Entity now reports that the Entity is invalid

  • ConnectOutput now logs a warning when the target has no output with that name

In short: what changed

  • In Retakes, the bomb defuse now finishes instantly when there is enough time and no active utility can stop it.
  • Retakes freeze time and round restart delay are shorter.
  • Pinging your pet chicken during freeze time asks it to do a trick; its name is hidden when customized item text is set to hidden.
  • For map makers: scripting update — new Entities export, Entities.Spawn, renamed methods (old ones deprecated but still work).

Source: the official Counter-Strike 2 blog on Steam. Text and images belong to Valve.