
CS2 update — November 5, 2026
Retakes: instant defuse and shorter rounds, chicken tricks
GAMEPLAY
Bomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse.
Reduced freeze time and round restart delay in Retakes mode.
Pinging pet chickens during freeze time will request a trick from them.
Pet chicken names are no longer displayed when customized item text game option is set to hidden.
MAP SCRIPTING
Instance.Precache now accepts entities to precache
Added new top level export Entities
Added Entities.Spawn
Added Instance.OnBotControl
Added CSPlayerController.IsControllingBot
Added CSPlayerController.GetControlledBotPawn
Added CSPlayerPawn.Reset
Moved Instance.ConnectOutput to Entities and changed it to accept a config object
Moved Instance.DisconnectOutput to Entities
Renamed Instance.EntFireAtName to Entities.FireInput
Renamed Instance.FindEntitiesByName to Entities.FindByName
Renamed Instance.FindEntitiesByClass to Entities.FindByClass
Renamed Instance.EntFireAtTarget to Entity.FireInput
Moved and renamed methods are still available in their original location, deprecated
Deprecated Instance.FindEntityByName and FindEntityByClass
Calling a method on an invalid (removed) Entity now reports that the Entity is invalid
ConnectOutput now logs a warning when the target has no output with that name
In short: what changed
- In Retakes, the bomb defuse now finishes instantly when there is enough time and no active utility can stop it.
- Retakes freeze time and round restart delay are shorter.
- Pinging your pet chicken during freeze time asks it to do a trick; its name is hidden when customized item text is set to hidden.
- For map makers: scripting update — new Entities export, Entities.Spawn, renamed methods (old ones deprecated but still work).
Source: the official Counter-Strike 2 blog on Steam. Text and images belong to Valve.