
CS2 update — September 9, 2026
Cache fixes and encrypted chat in demos
MAPS
Cache
Fixed various gaps in map.
Fixed a wallbang spot on B site.
Added a missing competitive CT spawn point.
Added additional T spawn points.
MAP SCRIPTING
Reworked CSPlayerCamera:
Renamed it to CustomPlayerCamera.
Added GetPlayer, GetMode, SetMode, and SetFollowConfig.
Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.
Added an 'observable' property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false.
Fixed several bugs related to stale custom_hud_layout state when changing spectator targets.
Added top-level custom_hud_layout classes driven by client state:
HUD_BUYMENU_VISIBLE
HUD_SCOREBOARD_VISIBLE
custom_hud_layout now always draws on top of the base HUD.
MISC
Chat is now encrypted in demo files using the same rules as CS:GO :
Team chat is no longer readable when playing back demo files.
Global chat is only readable in demo files when played back via the in-game watch UI.
In short: what changed
- Cache: gaps and a B-site wallbang fixed, spawn points added.
- Team chat is no longer readable in demos, like in CS:GO.
- New custom UI options for map makers.
Source: the official Counter-Strike 2 blog on Steam. Text and images belong to Valve.